Spatial Computing Design and Children
We investigate how spatial computing connects digital content with the physical world, and what these interactions mean for people’s experiences. Our research begins with conceptual questions about what makes computing “spatial” and how researchers and designers can describe interactions across physical and digital environments. We are now developing conceptual foundations for spatial computing in HCI and examining the user experience considerations that arise when interaction is situated in space. This work aims to clarify the language and assumptions used to describe spatial systems, providing a basis for more focused design inquiry and discussion.
We are also extending this agenda toward children’s everyday experiences and needs. Questions include how spatial systems can accommodate children’s embodied abilities, attention, sense-making, and social play, and how design might support learning, creativity, wellbeing, and safety. Through conceptual inquiry and design-led exploration, we aim to develop guidance for child-centered spatial experiences.
Related papers (1)
- What is “spatial” about spatial computing?arXiv 2025 · Preprint
